The Awakening of DevBase

DevBase went online yesterday for a few internal testers. It shows great promise as one of the main tools that we will be using for managing source code submissions around REBOL3, but also of the DevBase code itself and REBOL/Services. In fact the REBOL/Services code was not there in the beginning, but was uploaded in a couple of minutes, ready for the world to scrutinize. Read More...
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A small R3 FAQ

I don't work for RT and don't have full access to the juicy details of RT's source code for R3 and all the future plans, but I have some insight that many people don't have. It makes me feel very special and important. Read More...
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REBOL3 Syntax

People sometimes ask if the syntax in R3 is different from R2. Is R3 code hard or too different to read, when you are a hardened R2 user? Is R3 harder to start with for a beginner? Read More...
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REBOL3 DocBase

If you are an experienced REBOLer, you may have come to frustrations about how to do a specific thing and not being able to find good documentation about it. The documentation in the past was generally made by Carl Sassenrath, inventor of REBOL, alone.

While the documentation there is, is OK, it's very sparse and some existing features that are greatly lusted for, by the REBOL community, are simply not documented, so we can't use them.
The amount of contributions you could make, was pointing out spelling errors, only to find them uncorrected for months, if ever.
Another problem is that documentation only exists in a reasonably new version in HTML format.

For REBOL3 this changes completely. Read More...
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VID3 Design Process

VID3 is a very different beast from the good/bad old VID that we know and love/hate from REBOL/View 1.3 (hereafter named R2). The design of VID3 has been the subject of rather intense debate among R3 developers and this blog post is an attempt at avoiding such a debate again, because VID3 ain't your daddy's old VID! There are a number of reasons why VID3 isn't just a "completed VID", but changes its philosophy quite a bit. Read More...
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