REBOL/View 2.7.6 Intel for MacOSX progress
- The colors are wrong. They always were, but moving to Quartz did not initially solve the color problem.
- The coordinates for what regions to blit in a View window are wrong, which gives misplaced and stretched graphics elements.
The first problem is partly due to the move to Intel, which uses a different bit ordering for blitting and not being able to feed Quartz with the correct color format. The first version did not use Quartz and therefore did not show the blitting problem:
Original Intel
version with incorrect colors
After consulting an Apple developer, the color bug
was fixed after moving to Quartz, but the second
problem then occurred. It has been worked on for some
time, but has proven to being troublesome because
Carl has had trouble figuring out the correct
coordinate system to use. Incorrect blitting looks
like this:
Well, that just
doesn't work, does it?
Due to time constraints and a strong desire to
continue the development of REBOL 3, the blitting
routine was changed to blit the whole window instead.
This causes a minor slowdown, but it certainly looks
far better:
Back to
normal
Fonts are still a problem in MacOSX Leopard, though.
Release date is currently unknown.